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11.27.2009

A Boy and his Blob

Just going to say this right off the bat: I really enjoyed this game.



It starts out with a little kid at his tree house who sees a meteor, and goes to the landing sight. He finds a little, white blob on scene and shortly thereafter, he befriends the creature. This little blob has a voracious appetite for jelly beans, which can transform him into a variety of things—including but not limited to: a ladder, a ball, a jack, a rocket, and many more. You must then use these jelly beans and the blob to pioneer your way across a platform-like, puzzle-type 40 levels and 40 mini levels.

11.26.2009

Ep. 04 Little Bit Planet: Create Your Own Hype!

It's that time again. Actually this post comes almost a week late!

In this episode we talk about operation flashpoint 2, A Boy and His Blob, and we lay into Little Big Planet Well deservedly.

Enjoy :)

Download the Podcast or face real consequences.

Feel free to email us at whoburnedmytoast@gmail.com or post comments right here on the blog. We won't delete your posts if all you want to do is tell is we suck, promise.

11.21.2009

Monster Hunter Tri University Special Event Podcast: Butcher is hot for Lagiacrus

I recently got the opportunity to go to the Monster Hunter University event hosted by Capcom in San Francisco. I played the North American version of the upcoming Monster Hunter Tri for the Wii. It was a great opportunity to get hands on with the game and meet some of the people who work for Capcom USA and also mingle with the gaming press. Free booze, food, and games. It was a blast. There was so much to talk about that we recorded this special podcast just for you!

Download the Podcast or face real consequences.

11.20.2009

Operation Flashpoint 2: Dragon Fail


I've spent over 2 weeks with the PS3 version of Operation Flashpoint 2 trying to really get into the game. By the end of that 2 weeks I was toasted. The game developer Codemasters is offering a different take on the completely flooded market of First Person Shooters that have come to dominate the industry. Seriously, next time you go to GameStop take a look at the XBOX 360 or PS3 game racks and count how many dudes with guns you see. Honestly there hasn't been a whole lot to get excited about lately. OPF2 is intended to be a combat simulator and this fact alone is what gained my attention as soon as I heard about it. Finally, somebody is trying to do something a little different with an FPS. It sounded too good to be true. No longer shall you be a hero taking countless bullets, wading through ridiculous plot lines and playing yet another stereotypical bad ass character. This was my chance to experience the real deal of combat. Move over Private Ryan and you suck Matt Damon.

11.11.2009

Do you want to play Monster Hunter Tri early?

Like most of us who don't have the cash or time to import a Japanese version of the game, there is still a chance you can play the North American version of the game early before it's release next year.

Capcom-Unity is offering the chance to do so, only if enough people get interested in going down to Capcom's San Mateo, CA offices to have a pizza party. If your interested check out the link below, join the forum and post that you want to go. Help us out here and do it, do it now!

http://www.capcom-unity.com/monster_hunter/go/thread/view/7451/20079169/Possible_Monster_Hunter__Pizza_in_San_Mateo_CA

Additional info here as well http://www.capcom-unity.com/snow_infernus/blog/2009/09/10/play_monster_hunter_tri_and_re_darkside_chronicles_early

11.09.2009

Curse you Demon's Souls!


This game is infuriatingly difficult, and good. The first thing this game does is make you change the brightness settings. That being said, it's a dark game. Not just in your brightness settings, but also the world itself. It has so much atmosphere, from the first level that you play, to the last Arch Demon's you encounter.

11.08.2009

The Toast Masters Episode 3: Demon's Souls makes me want to punch babies!

This weeks podcast we give our final thoughts on Demon's Souls for PS3, Dead Space: Extraction for the Wii, and get interrupted by special guests Leon and Salazar. We also talk about the current trend in the hand held gaming market and accuse Sony and Nintendo of royally burning everyone's toast with their ridiculous prices.

Download the Podcast or face real consequences.

Feel free to email us at whoburnedmytoast@gmail.com with feedback.

11.03.2009

Goodbye SELECT START! Rise of TOAST MASTERS!

It's time to say goodbye to Select Start and say Hello to our new name "Who Burned My Toast?". We're announcing that the Select Start name will be terminated and we will be moving the blog to a new URL. We know that Select Start was short lived but we feel that in the end the name just didn't represent us well enough and frankly everyone else and their mom was using it. It's still going to be a blog about Video Games and the crap that pisses us off about them. The blogs look and feel may change as time progresses but we'll let you know when that is ready to go as well.

The site will officially be converted to whoburnedmytoast.blogspot.com on Friday, November 6th when we get around to it. We have days jobs so things take time in the real world to get done dammit. Our new email will be whoburnedmytoast@gmail.com and our Twitter is going to be wbmt_blog. When your toast gets burned by a game we'll be there scrap off the burnt bits with a machete.

11.02.2009

Dead Space Extraction: Dismemberment = Good Times


Dead Space Extraction for the Wii is actually a good game, honest. It's unfortunate that many people may have written this game off because of it being an on-rails shooter and not a third person shooter like it's older brother Dead Space. I've tried out other on-rail shooter such as Resident Evil: Umbrella Chronicles (not fun), House of the Dead Overkill (fun) on Wii and I can safely say that Extraction (awesome) is the best on-rails shooter I've played in a long long time. When you play the game you get the feeling that EA and Visceral games did not rush this game out the door like a lot of other Wii games. Visceral Games took an old genre and expanded upon it in a good way in Extraction. Here's why.

Story and Presentation: Extraction tells the story of the events that lead up to the first Dead Space. The basic outline here is that humans in the future are mining planets with giant spaceships for resources. Before that can happen they establish large colonies on these planets to prep them for mining years in advance. On this particular planet the colony finds an artifact that is called "The Marker". No one knows the Markers origin but one similar Marker had been found hundreds of years earlier on Earth and a religion called "Unitology" was formed around worshiping these artifacts. The colony on this mining planet is ordered by the Unitologist to remove the marker and get it ready for a epic spaceship ride back to Earth. The game begins with you as one of engineers who is front and center when The Marker is being extracted right out of the ground. When the engineers try moving it something goes wrong and people start turning into psychopathic  murdering monsters that are called "Necromorphs". From this point on your along for the ride.